Projects
On these pages you can read about projects on InteractiveSpaces.net.
Research Projects

 | - Collective Sensing and Macroscopic Analysis Methods for Reducing Environmental Footprints Learn more>> |
 | The iSport project explores how pervasive computing technologies can enhance sport experiences for spectators at sporting events and training efficiency for elite athletes. Bodily expression and physical capabilities are at the center of the research effort based on an ambition to explore how the hu... Learn more>> |
 | - Dynamically Adaptive Pervasive ComputingAssociate Professor Niels Olof Bouvin has received a grant from the Danish Research Council for Technology and Production (FTP) for a three year research project named "Locusts - Dynamically Adaptive Pervasive Computing through Cyber Foraging". Imagine a world, where computers - from tiny devices ov... Learn more>> |
 | - Home is where you areThis project demonstrates how digital materials and services can be a resource in shaping a feeling of “Home is where you are” in shifting situations. The MHC is a first step to support this new globally available user experience. Learn more>> |
 | - A Mobile Social Context-Aware Web InfrastructureUrbanWeb is a research project that looks into an infrastructure approach to Urban Computing and mobile context-awareness. Urban Computing systems let people interact with layers of information that is relevant to their lives and work in urban areas. Interaction can be supported trough the user&rsqu... Learn more>> |
 | The Female interaction is a multidisciplinary research project focusing on female interaction design for advanced electronic products. User-driven development methods and tools will be developed and tested – focusing on the demands and desires of female users. The project brings together devel... Learn more>> |
Consultancy Projects

 | Interactive Spaces transforms a somewhat predictable Roskilde library into an experience space that immerses the user in the information flow between the library and the surrounding city. Pulse, atmosphere, sound and movements from the city are transformed into live interactive installations. The th... Learn more>> |
 | InfoGallery is a web-based infrastructure for enriching the physical library space with informative art “exhibitions” of digital library material and other relevant information, such as RSS news streams, event announcements etc. InfoGallery presents information in an aesthetically attrac... Learn more>> |
 | The Wisdom Well is an interactive floor which is incorporated in a central place of the school. Learn more>> |
 | - an urban interactive installationSwingScape was designed in relation to a winter festival in February 2010 in Roskilde. SwingScape is an interactive installation that comes into play at the visitor’s physical activities. The installation invites people into an activity which most of us know from our childhood – to swing... Learn more>> |
 | ”Families at play in the Library” will gather knowledge about families and play, and also develop and test models and concepts for families with young children, especially in terms of play and the culture of playing in connection with libraries. Learn more>> |
 | MediaKiosk is an iOS application created for viewing webpages and video and audio podcasts on an iOS device in kiosk mode for use in exhibitions or other public settings. Learn more>> |
Related projects

 | - Supporting Playful Experiences in Everyday Life at HomeAssistant Professor, Marianne Graves Petersen, Center for Interactive Spaces, has received an award from Microsoft Research in Cambridge for a research project entitled “Everyday Special: Supporting Playful Experiences in Everyday Life at Home”. The project will produce concepts and a pr... Learn more>> |
 | - An Augmented Reality Game PrototypeThis is a student project on augmented reality games conducted by: Sune Kristensen, Bjørn W. Nielsen, and Troels Lange. Learn more>> |
 | - Geometrical modeling and rendering based on level set representationsThis project covers two PhD studies funded by the Faculty and Sciences and Interactive Spaces. Supervised by Kaj Grønbæk, Aarhus University and Ken Museth, Linköping Institute of Technology. Learn more>> |
 | TacTowers is an interactive training tool particularly targeted handball players. The principles behind TacTowers are movement-based interaction that supports coordination, dribbles and micro tactics in relation to an opponent or a fellow player in a movement-based training game / tool. Learn more>> |
Old projects

 | - Context-based Everyday IT ServicesThe ContextIT project is funded by the Danish National Center of IT research. ContextIT is associated to center for Interactive Spaces, ISIS Katrinebjerg, Århus. The Partners are: Euman A/S, TDC/InnovationLab, Aalborg University, Department of Computer Science, Aarhus University, Department of... Learn more>> |
 | - Future Hybrid LibraryThis is a research project on modern interactive library environments conducted by Center for Interactive Spaces. Involving Claus Bjarrum Arkitekter A/S, Aarhus University, and the Aarhus School of Architecture. Learn more>> |
 | - Aesthetic Interaction and Context-Aware Computing for the homeThis is a research project on future home environments conducted by Center for Interactive Spaces. Involving Bang &Olufsen, A/S, Aarhus University, and the Aarhus School of Architecture. Learn more>> |
 | - Palpable and tangible IT development with childrenThe Interactive Children's Library is a research project within Interactive Spaces carried out in collaboration with The Municipality Library in Aarhus, and the following private companies: Claus Bjarrum Architects, Tihii Media, Eurobib and Dantek. The project will focus on the development of Pervas... Learn more>> |
 | - Interactive school environmentsThis is a research project on future interactive school environments conducted by Center for Interactive Spaces. Involving Arkitema, Søren Jensen Rådg. Ing., ToolTribe Connector, TDC/InnovationLab, Dansk Data Display, Aarhus University, and the Aarhus School of Architecture. Learn more>> |
 | The IXP project is multidisciplinary research project looking to develop new concepts and prototypes for technology in future experience spaces. IXP brings together companies and public researchers in a research effort to shape the future of technology for the experience economy. Learn more>> |
 | This is a research project on future playing objects and environments conducted by Center for Interactive Spaces. Involving LEGO Company, Aarhus University, and the Aarhus School of Architecture. The project focuses on exploring and developing new IT based concepts and artifacts supporting play, lea... Learn more>> |
 | - Assessment of Visualisation MethodsThis is a consultancy project on assessment of visualisation methods used for zone of visual impact (ZVI). The project is requested by the construction company NCC. Learn more>> |
News
Nov 22nd, 2012
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Nov 8th, 2012
On Monday, November 19 2012 Carsten Hansen, the Minister of Housing, Urban and Rural Affairs, visits Aarhus University and the Alexandra Institute. Am... Learn more >>
Aug 15th, 2012
On this year’s Festival of Research at Aarhus University computer scientists from the EcoSense project got the opportunity to show the Danish... Learn more >>
Dec 21st, 2011
PosLogistics - A position-based real time hospital ressource planning system has been granted 4m DKK by the National Advanced Technology Foundation to... Learn more >>
Dec 21st, 2011
In collaboration with leading environmental scientists the EcoSense project shall develop technologies to measure, analyze and reduce the environmenta... Learn more >>